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AI Insights · Timothy · July 2024

Top 5 Character Collection Games on iOS in Latin America Q2 2024

Discover the performance of the top character collection games on iOS in Latin America for Q2 2024, including key insights on downloads, revenue, and active users.

Top 5 Character Collection Games on iOS in Latin America Q2 2024

Performance of Top 5 Character Collection Games on iOS in Latin America Q2 2024

In the second quarter of 2024, the iOS platform in Latin America witnessed significant activity in the character collection games category. Here’s a detailed look at the performance of the top five games based on downloads, revenue, and weekly active users.

Squad Busters

Released at the end of May 2024, Squad Busters from Supercell saw impressive results. The game peaked in revenue at around $162.6K in the final week of May and maintained strong earnings throughout June, with the highest weekly revenue of approximately $143.7K. Downloads surged in the week of May 27, reaching about 1.66M. Weekly active users showed a decline from 1.61M in late May to around 537K by the end of June.

Free Fire: 7th Anniversary

Garena's Free Fire: 7th Anniversary demonstrated consistent performance. The game maintained steady weekly revenue, peaking at $502K in early April. Downloads remained stable, ranging from 138K to 179K throughout the quarter. Active users fluctuated slightly, starting at approximately 4.39M in early April and closing the quarter at around 4.07M.

Brawl Stars

Brawl Stars, another Supercell title, experienced varied revenue trends, with a notable high of $923.8K at the end of April. Downloads were consistent, averaging around 120K to 175K per week. The game maintained a robust active user base, rising from roughly 1.28M in early April to peaking at 1.61M in mid-June.

Subway Surfers

Subway Surfers from Sybo Games ApS continued to perform well. Revenue remained relatively steady, averaging around $2.8K per week. Downloads ranged from about 91K to 112K weekly. Active users saw a slight decline from approximately 2.94M in early April to around 2.50M by the end of June.

Clash Royale

Supercell's Clash Royale experienced consistent revenue, with weekly earnings peaking at $249.9K in early May. Downloads averaged around 62K to 70K per week. The game’s active user base showed a slight decline, starting at approximately 2.38M in early April and ending the quarter at around 2.05M.

These insights highlight the dynamic nature of the character collection games market on iOS in Latin America for Q2 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024